Version:

Beta v1.7.0 (March 8th, 2024)

Boardbots

  • An all-new Boardbot Cog Line-up has arrived!
    • Bagholder is here to acquire the bag!
    • Paper Hands will never fold!
    • Insider manipulates the market!
    • Circuit Breaker leaves a shocking impression!
    • Deadlock blocks the opposition!
    • Shark Watcher has his eye on you!
    • Magnate swoops into battle!
    • Head Honcho is back on top!
  • Con Artist, Connoisseur, Swindler, Middleman, Toxic Manager, and Big Fish Cogs have been fired and decommissioned.
  • Tweaked several existing ToonTask objectives and dialogue to account for the introduction of new Boardbot Cogs.

Cog Attacks

  • Introduced 3 new Boardbot exclusive Cog attacks: Blue Chip, Falling Knife, and Short Squeeze!
  • Penny Pincher has a brand new signature attack: Penny Pinch!
  • Significantly shortened many standard Cog attack animations (i.e. Downsize, Bounce Check) so that most standard Cog attack animations lasts for 6 seconds or shorter.
  • Added new sound effects to some Cog Attacks that did not have any.
  • Revamped battle props for the following attacks:
    • Tee Off
    • Watercooler
    • Shred
    • Calculate/Tabulate/Audit
    • Rubber Stamp

Cog Animations

  • Re-animated most Cog animations from Toontown Online for every Cog body type.
  • Introduced new Cog reaction animations to Sound Gags.
  • Introduced a new Cog reaction animation to large Throw Gags (Birthday Cake and Wedding Cake).

Cog Bodies

  • Added a new closed-collar Cog body variant.
    • This body variant is used for the new Insider Cog, and has also been given to Bellringer to better reflect his original concept art.
  • Rainmaker has switched up her wardrobe and now dons a drippy raincoat to better reflect their original concept art.
  • Added support for executive and unemployed variants of Cog head textures.
    • These are currently supported for Bagholder, Insider, and Head Honcho Cogs.

Music

  • A new suite of Boardbot Cog building music has arrived!
  • The Sellbot Factory Exterior ambient and battle themes have been updated!

Battles

  • A new set of options are available: Battle Target Indicators!
    • When a Toon is being targeted in battle, a circle indicator will appear beneath their feet and an exclamation mark will pop up next to their laff meter, indicating that a Cog is about to hit them.
    • If a Toon is going to dodge the attack, the indicators will still appear.
    • The circle indicator and the laff meter indicator are separately toggleable in the Gameplay section of the Options Page.

Battle Animations

  • Made a heaping pile of visual improvements to many standard Cog and Toon attack animations.
  • Made some additional visual improvements to some Manager ability animations, such as Bayou Bellow, Insurance Plan, and Scapegoat's Rage.
  • Updated some camera angles and camera timings for standard Toon attacks.
  • Added new neutral animations to the Chainsaw Consultant based on what override state he is in.
  • Added new neutral animations to the Scapegoat based on if he is enraged or not.
  • The Stenographer has received a new animation to telegraph when the Court Costs attack will happen.

C.L.O.

  • Both sound options (standard and taunt) are now available as separate buttons at the top of the screen in the C.L.O. Fight.
  • The secondary action key is now mapped to taunting.
  • The special action key has been removed.

Clubs

  • Lowered the Jellybean price of Club member capacity upgrades above 50.
  • Rebalanced random generation for some Club task objectives to generate more desirable ToonTask types.
    • Due to this change, existing Club ToonTasks may change objectives after the update.

Miscellaneous

  • Toons can now use Stickers while in a Cog Disguise!
  • All Toon buildings that are part of the main Taskline are now unable to be taken over by the Cogs.
  • The C.F.O. now throws gold coins at Toons instead of gears.
  • Updated various textures in the Schoolhouse.
  • Updated a painting in the Toon Hall.
  • Updated the "Donk" sound effect.
  • Added a new sound effect for the elevators in Bossbot HQ.
  • Lowered the volume of the Tesla Gag sound effect and the Elevator Close sound effect.

Bug Fixes

  • Fixed a few memory leaks with the rain particles in the Rainmaker fight.
  • Fixed a memory leak related to the Cleanse ToonTask at the end of the Drowsy Dreamland Kudos Taskline.
  • Fixed a minor memory leak in the C.F.O. battle.
  • Fixed a minor memory leak with the Items page.
  • Fixed a small performance issue related to the Map page during an invasion.
  • Fixed a visual issue with the hydrant used for the Fire Hose Gag.
  • Fixed an issue that would sometimes cause the skybox in various areas to not properly respect the camera's position.
  • Fixed an unflattering camera angle when using Trap or Lure Gags while the Multislacker is on break.
  • Fixed a camera angle that could be stuck behind a fence in the Plutocrat fight.
  • Fixed an oversight that would cause your Cog disguise to not play an animation when running into the C.E.O. during the banquet round.
  • Fixed oil cans being too small or too large on some Cog disguises when feeding them to the diners in the C.E.O. battle.
  • Fixed a goon disappearing early in the C.F.O.'s introduction cutscene.
  • Minor text fixes.
  • Major text fixes.